Skip to content
Giles Jones
Posted Thursday 1st May 2008 18:04 GMT
In GTA IV PS3 fights off resolution woes in the UK
Sony has not learned from the PS2 where you have a slow-ish CPU and a couple of math units, plus GPU.
On the PS3 you now have slowish CPU, about 8 or so math units and the GPU.
All a programmer really wants is a fast CPU and 3D acceleration.
The XBox and XBox 360 provide a familiar DirectX API to programmers, therefore it's easier to develop for.
Login or register to join the discussion
Email
Password
Remember me
• Password reminder
Overclocked CPU and dual Radeons? Ripper
Read More…
More…
from $2139.00
from $749.00
from $2875.00
from $1445.00
from $1088.18
Post: PS3 is harder to program
Giles Jones
PS3 is harder to program →
Posted Thursday 1st May 2008 18:04 GMT
In GTA IV PS3 fights off resolution woes in the UK
Sony has not learned from the PS2 where you have a slow-ish CPU and a couple of math units, plus GPU.
On the PS3 you now have slowish CPU, about 8 or so math units and the GPU.
All a programmer really wants is a fast CPU and 3D acceleration.
The XBox and XBox 360 provide a familiar DirectX API to programmers, therefore it's easier to develop for.